Whole School Matters draft manuscript
Community Matters draft manuscript
Getting Started on The Whole School Approach
MindMatters Recognition and Overview
MindMatters Planning Tools
School Audits and Surveys
Curriculum Links
Australian Capital Territory
New South Wales
Northern Territory
Queensland
South Australia
Tasmania
Victoria
Western Australia
Community Partnerships
Whole Student Approach
Student Empowerment
School Stories

Enhancing Resilience 2 links to The Arts

Activities & Sessions

Possible Outcomes 

Making meaning

What do we mean by stress? - page 23

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Stressful self-talk

Looking under the surface - pages 28-29

What is self-talk? - pages 29-30

Picture it - draw a picture to express feelings - page 30

Stress under the surface (worksheet) - page 31

Getting into your head - positive and negative self-talk (worksheet) - page 32

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Mope, hope or cope

Identifying coping strategies - pages 33-34

Coping collections - pages 34-35

Bunch of fives - designing useful coping strategies - page 36

Cope cards (templates) - pages 37-45

Bunches of fives (worksheet) - page 46

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Getting help

Getting help - pages 47-48

Support networks - page 48

Help card - page 48

What if? scenarios (handout) - page 49

Support network (worksheet) - page 50

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Getting it said

Role-play explanation - pages 51-52

Persuading a friend to seek help - pages 52-53

Telling someone you need help - pages 53-54

Seeking help for a friend - pages 54-55

Talking heads (worksheet) - page 56

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Is it the same for boys & girls?

Is it the same for boys & girls? - page 57

Sample questions - page 58

Coping styles (handout) - page 59

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Protective layers

Costume race - pages 77-78

Getting attention, reaching goals, protection from negative thoughts and put-downs, building protective layers around self sample questions - page 78

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Supportive structures

Five ways to lift a peer - page 79

Designing social support - page 80

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Goal setting

Hot-air goals - feelings about achieving/not achieving goals - pages 81-83

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.

Difficult decisions

SharkMeat role-play - pages 84-85

Processing questions for players - page 85

Sample questions - page 86

SharkMeat cards (templates) - page 87

Drama

  • Roles, characters and relationships are interpreted to define motivation and purpose, using specific vocal and physical techniques.
     

Conflict maps

Dealing with conflict - pages 88-90

Sample questions to deal with conflict - page 90

Conflict map (worksheet) - page 91

Visual art

  • Design and visual documentation are used to develop images and objects from visual, verbal and tactile stimuli.